4d v16 r5 is here!

Hello all,

We are excited to announce the release of 4D v16 R5 … Check out thishttps://blog.4d.com/4d-v16-r5-is-here/ blog post> to get more insights on the advances in this R-release!

Intissar, for the Product Team

I don’t see a Windows 4D Server installer of v16 R5. Looking for 32 bit.

Thanks,

Jim Hays

The 32-bit 4D Server on Windows is http://download.4d.com/Documents/Products_Documentation/LastVersions/Line_16/VIntl/4D_v16_R5_Certif_EN.pdfnot a certified product>.
It is provided for Compatibility purposes only.
So it is not included in on the Downloads page (i assume this is to prevent its accidental use).

However, it is available in the same folder on the FTP server that hosts the 64-bit installation. If you absolutely need the 32-bit version of 4D Server, here is a direct link to the http://download.4d.com/Products/Current/4D_16R5/Installers/v16R5 folder>.

Thanks for link. We’ve been using the 32 bit server betas all along. I didn’t realize it wasn’t going to be a real product.

We still need 4D Write, but maybe we can run our app with 64 bit server and 32 bit client.

  • Jim

I just noticed that 4D v16r5 is much larger than before–more than twice as large (at least on the Mac; I haven’t looked at Windows yet). For example, v16.2 is 223.5 MB. v16r5 is 477.6 MB.

Looking inside the packages, I notice the addition of a native component named WebViewerCEF.bundle which is 262.2 MB all by itself. Since this is such a huge change, I’m wondering if this is a mistake or if this is just the size we have to deal with now.

Anyone know?

I don’t know the reason but I assume it’s intentional. It seems to be that way in all of the R releases, not just R5. Maybe related to the new Blink renderer? Actually the size has decreased from R2, R3, and R4 all of which are over 480MB.

Looking inside the packages, I notice the addition of a native component named WebViewerCEF.bundle which is 262.2 MB all by itself.

this is the internal Web Area. With 32 bit it is WebKit (Apple’s engine used in Safari, not supported by Apple anymore for Windows). With 64 bit it is Google’s Chrome Engine.

See: https://blog.4d.com/new-rendering-engine-for-web-area/

Thanks, Thomas.