We’re rolling out the 64-bit client to a group of beta testers (Mac only), and we got a report about mouse wheel scrolling that seems to affect all of 4D, from the method editor to list boxes.
Basically, if you scroll by one step (easier to do with a “clicky” scroll wheel), the area doesn’t scroll. You have to scroll by at least three (approximately) clicks of the wheel before it starts to move.
All other applications will scroll a small amount on a single step of the scroll wheel.
Can this be fixed so 4D behaves like other applications?
I’ll report this as a bug too through tech support.